Can [insert pokemon here] beat USM w/o affliction? (water starter edition part 3)
Spheal:
starting moveset: Rollout -> Rock Slide/Bulldoze/Return, Water Gun -> Water Pulse -> Iron Tail, Powder Snow -> Ice Ball, Belly Drum
Dragon's Den: Blizzard + Choice Spec
Hapu: Aqua Tail
Gladion3: Aqua Tail 3 times, hope the Crobat used Cross Poison instead of Acrobatics. Lucario missing with Aura Spehere is nice, but not mandatory - the Sylvalli will pick a move that balances the difference out - it comes last, and you can onehit it with Blizzard. Let's hope it connects.
Bird Room: Blizzard the first one, then Ice Ball
Olivia: Aqua Tail
Ghost Room: Ice Ball (if it works, it works)
Molayne: evolve! For my winning try, ThunderWave missed.
Hau: if you don't suffer any crit, Return will do it
Cranidos:
starting movement: Headbutt -> Return, Focus Energy, Pursuit -> Thief/Bulldoze, Leer -> Fire Punch
Dragons' Den: Zen Headbutt Z
UN: Stone Edge Z
Bird Room: Return
Ghost Room: Thief
Olivia: Bulldoze
Molayne: Fire Punch
Hau: Return
Chinchou:
starting moveset: Bubble -> Water Pulse -> Skald, Supersonic -> Signal Beam, ThunderWave -> Icy Win, Electro Ball (possibly normaly you'd upp this to ShockWave, then Thunderbolt)
Dragons' Den: Dazzling Gleam
UN: Signal Beam Z, range
At the grass trial during The Gauntlet needed Choice Spec to prevent the mushroom-thing Spore me.
Bird Room: Thunderbolt
Olivia: Scald
Ghost room: Icy Wind
Molayne: Scald
Hau: Dazzling Gleam
Squirtle:
starting moveset: Withdraw -> Iron Tail, Water Gun -> Rock Tomb, Tail Whip -> Brick Break, Aqua Jet
Dragons' Den: Zen Headbutt
UN: Bite Z crit
Gladion 3: Ice Punch
Ghost Room: Bite
Olivia: Aqua Tail
Bird Room: Ice Punch
Molayne: Aqua Tail (2 times to beat Klefki, and you should not become paralyzed somehow), Brick Break
Hau: have to evolve once, Return
Prinplup
starting moveset: Brine, Fury Attack, Bide -> Brick Break/Aerial Ace/ShadowClaw, Power trip
right before the Dragon's den: Rock Tomb
UN: Return Z crit (or something. There is an extra chance if that doesn't happen to hit it with Brine)
Bird Room: Return
Ghost Room: Shadow Claw
Olivia: Brine
Molayne: Scald the Klefki (it did not even try to paralyze), then Brick Break your way all the way through
Hau: Return. Dunno what Noivern used, but it missed, and that's probably important.
Marshtomp
starting moveset: Foresight -> Return, Mud-Slap -> Bulldoze, Tackle -> Rock Tomb, Counter -> Brick Break
Dragons' Den: Ice Punch
UN: Ice Punch + Expert Belt
Hapu: Aqua Tail
Bird Room: Ice Punch
Ghost Room: Iron Tail
Olivia: Aqua Tail
Molayne: Bulldoze
Hau: Ice Punch Raichu and Leafeon, then switch to Rock Slide
Wishiwashi:
starting moveset: Water Gun -> Scald -> Aqua Tail, Feint Attack, Helping Hand -> U-Turn, Growl -> Bulldoze
Ghost Room: Feint Attack
Bird Room: Return
Olivia: Aqua Tail
Molayne: Bulldoze
Hau: Return
Finneon:
starting moveset: Pound -> Round, Water Gun -> Water Pulse -> Scald, Attract -> Signal Beam, Rain Dance -> Icy Wind
UN: crit Z
Bird Room: Icy Win
Ghost Room: Icy Wind
Olivia: Scald
Molayne: Scald. Paralyzes is not the end of the game, but then the Magneton better Screech, and you all your hits have to land
Hau: Signal beam the first two, then Scald
Horsea:
starting moveset: Water Pulse -> Scald, Water gun -> Round -> Icy Wind -> Ice Beam, Leer -> Signal Beam, Twister
UN: Focus Sash + Blizzard. Is it range? Probably. But for my run, UN got frozen.
Mina: Flash Cannon
Bird Room: Ice Beam
Ghost Room: Ice Beam
Olivia: Scald
Molayne: Magnezone 1HKO you, so evolve. Signal Beam the first two, Scald the rest.
Tauros:
starting moveset: Tackle, Tail Whip -> Rock Tomb/Payback, Rage, Horn Attack
Rage no longer oneshots at Olivia's Trial, and Tackle no longer oneshots at Sophocles' Trial. While holding Silk Scarf. On the way to Lusamine Horn Attack also proves to be "not enough". I mean to oneshot everything. So apply Return. But maybe keep Horn Attack around too, as it is not making contact.
Dragons' Den: Zen Headbutt Z. On second thought, Return works just as well ;)
Ghost Room: Payback (though YOU might prefer Iron Head for more power)
Bird Room: Return
Olivia: Bulldoze
Molayne: Bulldoze
Hau: Return
Dunsparce:
starting moveset: Defense Curl, Rage, Rollout, Spite -> Thief/Bulldoze
Dragons' Den: Zen Headbutt
Hapu: Aqua Tail
Ghost Room: Thief
Bird Room: Return
Olivia: Aqua Tail
Molayne: Bulldoze
Hau: Return
Drowzee:
starting moveset: Hypnosis -> Thief, Pound -> Fire Punch, Disable -> Brick Break, Confusion -> Psychic -> Zen Headbutt
Guzma: Protect
Hapu: Ice Punch
Bird Room: Ice Punch
Ghost Room: Thief
Olivia: start with Ice Punch and roll until you get the freeze, then switch to Brick Break
Molayne: Fire Punch
Hau: ok, let's evolve, and use Headbutt. I just never got night-time to grab Return, so tried this, and worked out, though but a flinch on the Incineroar, which definitely was much-needed.
Furfrou:
starting moveset: Growl -> Charge Beam (to deal with ghosts. Could do 2 surfing instead to get Iron Tail, but that takes time...) -> Wild Charge, Tackle -> Return, Sand Attack -> Bite, Baby-Doll Eyes
Ghost Room: Bite
Bird Room: Return
Olivia: Bite
Molayne: Cotton Guard (2) + Return
Hau: Return
Relicanth:
starting moveset: Water Gun -> Scald, Tackle -> Return, Harden -> Rock Slide, Flail -> Bulldoze
Bird Room: Return
Ghost Room: Rock Slide (but at least for the first 3 mon all attack has to connect)
Olivia: Nulldoze
Molayne: Bulldoze
Hau: Return
Shellos:
starting moveset: Mud-Slap, Mud Sport, Harden -> Round, Water Pulse -> Scald
Bought Facade to circomgo the special-damage-reflecting move of the 2nd NPC at the Dragons' Den entrance.
Dragons' Den: Blizzard
UN: Blizzard + Choice Spec (or go for crit)
Bird Room: Ice Beam
Ghost Room: Ice Beam
Olivia: Mud Bomb + whatever you see fit on the Probopass
Molayne: Scald, then Mud Sport when the Klefki gets healed, then Scald away, but enever get paralyzed, or you are toast. Or try Mud Bomb, the Klefki still has to miss, then Mud Sport, then Scald (the miss-ratio of Mud Bomb is really bad)
Hau: too slow, not though enough -> evolve. Then I just Scalded away.
Minccino:
starting moveset: Pound, Baby-Doll Eyes, Helping Hand -> Thief, Tickle
Dragons' Den: Return Z
UN: crit U-Turn Z
Bird Room: Return
Ghost Room: Thief
Olivia: Seed Bomb (for fancy-points)
Molayne: I was either have the worst luck with this character, or the AI is really hating Mincino. So I evovlved, mistakenly used Thief instead of what I wanned (Wakeup Slap or Aqua Tail), and still could beat his team.
Hau: Return
Shuppet:
The stats insist this is a pyhsical pokemon, so I start with that, despite the movepool stating otherwise..
starting moveset: Knock Off, Screech, Night Shade, Spite -> Facade
Dragons' Den: Dazzling Gealm -> Return
UN: Shadow Ball Z (to stay alive and be able to shoot, it's range)
Hapu: choice spec + Shadow Ball
Bird Room: Return
Ghost Room: Shadow Ball
Olivia: I switch the build to special. Still weaker than evolving. Shadow Ball.
Molayne: Shadow Ball (must not be paralyzed)
Hau: have to evolve. Switching back to physical. The evolution has Shadow Claw, so we'd be able to pass the battles we already did. And now we are just unstoppable with Return.
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